Diablo's Chessboard
This game was made during a week for Brackey's Game Jam.
About the game:
A chess game where the pieces can decide to not follow your orders. The pieces might decide to do the opposite of what you tell them to do, or they might decide to do the action twice. The pieces can also decide to not do anything or to spare the enemy unit that you have just attacked. Sometimes, your piece might switch places with another unit instead of performing the action that you asked it to. Most of the times, though, the pieces will move as intended, which makes their random stubbornness even more surprising.
(Sorry about the bad quality of the enemy AI, making chess AI is too hard :P)
Status | Prototype |
Platforms | HTML5 |
Author | omagapower |
Genre | Strategy |
Made with | Unity |
Comments
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The text remains on the screen too short. I can't read what it says half the time.
But it is a fun random concept.